🚜
Farming Tales - The Game
  • 🌾Farming Tales - The Game
  • Tokenomic
    • Play to Earn
    • Sestertius (SEST)
    • Cubitus (CBIT)
    • Aureus (AUREUS)
    • Staking
  • How does it work?
    • Farm
      • Products
      • Animals
      • Plants
      • Special Buildings
      • Farm Buildings
      • Water and Food
      • Barn
    • New Waxchester
      • Production Buildings
      • Voucher Market
      • Trader
      • Bank
      • Rebus Building
      • Nefty Building
      • CPU Rent Kiosk
      • Town Hall
    • Tasks & Quests
      • Quests
      • Daily Tasks
      • Weekly Tasks
    • Product Boxes
    • Boosters
    • Marketplace
    • Blending
  • ROAD MAP
    • Road Map
  • DISCLAIMER
    • Changes
    • Development
      • 3D Templates
      • Coding
  • FARMING TALES LINKS
    • Useful Links
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  1. How does it work?
  2. Farm

Special Buildings

Special buildings in Farming Tales have limited supply which makes them scarcer and the products obtained from them higher in demand.

Name
PRODUCTION
QTY
TIME
CONSUME
Max. Stake

Lumberjack

Wood

1

6h

30 Food

1

Fishing Pier

Fish

1

6h

30 Food

1

Hive

Honey

1

6h

30 Food

∞

Wild Flowers*

Flower

2 CBIT

6h

-

1

Greenhouse

Seed Box

1

24h

1 Water

1

Hemp Field

Hemp

1

6h

30 Food

1

Vineyard

Grape

1

6h

30 Food

1

Peach Tree

Peach

1

6h

30 Food

1

Olive Tree

Olive

1

6h

30 Food

1

Wheat Field

Wheat

1

6h

30 Food

1

Corn Field

Corn

1

6h

30 Food

1

Grass Field

Grass

1

6h

30 Food

1

* This building will produce CBIT until it is being converted into a product in a future patch.

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Last updated 2 years ago