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Farming Tales - The Game
  • 🌾Farming Tales - The Game
  • Tokenomic
    • Play to Earn
    • Sestertius (SEST)
    • Cubitus (CBIT)
    • Aureus (AUREUS)
    • Staking
  • How does it work?
    • Farm
      • Products
      • Animals
      • Plants
      • Special Buildings
      • Farm Buildings
      • Water and Food
      • Barn
    • New Waxchester
      • Production Buildings
      • Voucher Market
      • Trader
      • Bank
      • Rebus Building
      • Nefty Building
      • CPU Rent Kiosk
      • Town Hall
    • Tasks & Quests
      • Quests
      • Daily Tasks
      • Weekly Tasks
    • Product Boxes
    • Boosters
    • Marketplace
    • Blending
  • ROAD MAP
    • Road Map
  • DISCLAIMER
    • Changes
    • Development
      • 3D Templates
      • Coding
  • FARMING TALES LINKS
    • Useful Links
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  1. DISCLAIMER
  2. Development

3D Templates

PreviousDevelopmentNextCoding

Last updated 3 years ago

The 3D components of Farming Tales were created using a mix of proprietary assets, created directly by the team and its collaborators, and some static assets of the Polygon series owned by . Farming Tales properly holds the licenses for these assets.

These assets, used for the early stages of the game, will be progressively replaced with new fully customized assets.

Syinty Sudios