Farms
PigFarms are the beating heart of the game, each player's home. Everyone will be able to shape his farm as he sees fit, using the strategy he deems most appropriate and directing production towards the most profitable goods. Each player will become owner of a small farm, which he will have to manage and grow. Goods produced on farms can be sold for Sestertius, which can be spent in the game's internal market and trade on Alcor.
​

ANIMAL
PRODUCT
TIME
QTY
PRICE
FOOD
Hen_Common
Egg
1h
1
5
5
Hen_Rare
Egg
2h10m
2
5
5
Hen_Epic
Egg
3h20m
3
5
5
Hen_Legendary
Egg
10h
9
5
15
Goose_Common
Goose_Egg
2h
1
9
9
Goose_Rare
Goose_Egg
4h20m
2
9
9
Goose_Epic
Goose_Egg
6h40m
3
9
9
Goose_Legendary
Goose Egg
20h
9
9
27
Goat_Common
Goat_Milk
2h
1
9
9
Goat_Rare
Goat_Milk
4h20m
2
9
9
Goat_Epic
Goat_Milk
6h40m
3
9
9
Goat_Legendary
Goat_Milk
20h
9
9
27
Cow_Common
Milk
1h
1
5
5
Cow_Rare
Milk
2h10m
2
5
5
Cow_Epic
Milk
3h20m
3
5
5
Cow_Legendary
Milk
10h
9
5
15
Sheep_Common
Wool
3h
1
14
14
Sheep_Rare
Wool
6h30m
2
14
14
Sheep_Epic
Wool
10h
3
14
14
Sheep_Legendary
Wool
30h
9
14
42
Pig_Common
Pork_Meat
3h
1
14
14
Pig_Rare
Pork_Meat
6h30m
2
14
14
Pig_Epic
Pork_Meat
10h
3
14
14
Pig_Legendary
Pork_Meat
30h
9
14
42
Legendary animals have the same food input and the same production output as epic ones. They only advantage they prodive is about being more comfortable, since they can be harvested 3 times less often the epics.

PLANT
QTY
TIME
PRICE
WATER
Wheat
1
3 days
288
18
Corn
1
3 days
288
18
Olive
1
3 days
288
18
Sunflower
1
3 days
288
18
Hemp
1
5 days
480
30
Vineyard
1
5 days
480
30
Hop
1
4 days
384
24
Sugar Beet
1
4 days
384
24
Sugar Cane
1
5 days
480
30
Saffron
1
5 days
480
30
Onion
1
4 days
384
24
Zucchini
1
4 days
384
24
Tomato
1
4 days
384
24
Pepper
1
4 days
384
24
Hot Pepper
1
4 days
384
24
Grass Field
1
3 days
288
18
Peach
1
5 days
480
30
Blueberries
1
3 days
288
18
Carrot
1
4 days
384
24
​

TYPE
USE
SLOT
ChickenCoop_Common
Host_Hens
2
ChickenCoop_Rare
Host_Hens
4
ChickenCoop_Epic
Host_Hens
6
GeeseShelter_Common
Host_Geese
2
GeeseShelter_Rare
Host_Geese
4
GeeseShelter_Epic
Host_Geee
6
Stable_Common
Host_OtherAnimals
1
Stable_Rare
Host_OtherAnimals
2
Stable_Epic
Host_OtherAnimals
3
VegetableGarden_Common
Host_Plants
1
VegetableGarden_Rare
Host_Plants
2
VegetableGarden_Epic
Host_Plants
3
WaterTower_Common
Store_Water
100
WaterTower_Rare
Store_Water
150
WaterTower_Epic
Store_Water
200
Silo_Common
Store_Food
100
Silo_Rare
Store_Food
150
Silo_Epic
Store_Food
200
Barn_Common
Store_Goods
50
Barn_Rare
Store_Goods
75
Barn_Epic
Store_Goods
100

Special buildings are buildings to be placed on the farm, a maximum of 1 per land. They represent legendary assets that give a great advantage in New Waxchester, as they provide essential materials for the achievement of certain tasks. The owners of these buildings will then be able to sell their products to other players.
TYPE
PRODUCTION
QTY
TIME
CONSUME
Lumberjack
Wood**
1
6h
30 Food
Fishing Pier
Fish**
1
6h
30 Food
Hive
Honey**
1
6h
30 Food
Wild Flowers
Flowers***
0,5
6h
-
Greenhouse
Seeds
1 box
24h
1 Water
** These special buildings will produce SEST untile the New Waxchester release.
*** These special building will produce CBIT until the New Waxchester release.
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ANIMAL PRODUCTION
PLANTS PRODUCTION
FARM BUILDING
SPECIAL BUILDINGS